Delta Green is a covert group inside the United States federal government. Its mission is to investigate, contain, and conceal unnatural events, because the unnatural is real and it kills. The world of Delta Green is like our own, but beyond the edges of reality are powers that outstrip the human mind’s capacity for understanding. Sometimes those powers bleed through into our world and destroy every- thing they touch.
Rules and Character Sheets
Classes and Upgrades
Gunslinger
The Prepper
Survivalist
Lucky
Home Life Options
Throughout the day, the normal adult tends to have this thing called "free time". Typically they spend this time doing fun or relaxing things. Not you. As a secret agent you spend this time preparing for the next mission.
Your agent remains on the case, researching unknown objects they have collected at the expense of their own sanity.
Conduct some sort of sanity regaining activity. Roll Sanity, on success gain 1d10, on failure gain 1d4 sanity
Purchase Items : Your Character purchases things, and items. (Look at rulebook page 88)
| Mission Name | Description | Summary | Casualties | Result | First things Last | Clyde Baughman was an active Delta Green agent from 1967 to 1970, and an infrequent “Friendly” during the late Nineties. Four days ago he died in his apartment of a massive heart attack. Delta Green has learned of this and has tasked the nearest available agents to conduct a sweep of his apartment to remove any evidence of the organization. | Mission success, items contained, threats eliminated | 1 | Success |
|---|---|---|---|---|
| Lost in the "woods" | A young child is found wandering through the woods. Face id's match them to a missing child case... from 45 years ago | Brandon Recovered. Beer consumed. Medium conspiracy required. Park Rangers eviscerated. | 3 | Resolved |
| Mission Name | Description | Result | Casualties | Result |
|---|---|---|---|---|
| First things Last | Clyde Baughman was an active Delta Green agent from 1967 to 1970, and an infrequent “Friendly” during the late Nineties. Four days ago he died in his apartment of a massive heart attack. Delta Green has learned of this and has tasked the nearest available agents to conduct a sweep of his apartment to remove any evidence of the organization. | Mission success, items contained, threats eliminated | 1 | Success |
| Mayday , mayday | Place transporting delta green materials crashed in alaskan wilderness. Foul play suspected. | Materials Destroyed, Rangers killed | 3 | Resolved |
| Seeing Red | Late night call. A suspected Wizard was flagged to have boarded a train(east bound Epharata - > Spokane 1:23 am). Eliminate all un-natural. | Wizard Killed via direct trauma to testicles. All passengers killed. Train was transported to unknown location. | 6 | Resolved |
| A murder in red | Frogs have killed a delta green friendly, agents dispatched to investigate. caution advised. | Agent Sage killed by Direct trauma from police officer's car. Anomaly contained. Agent blob was banned from oregon state university. | 5 | failure |
| Mission Name | Description | Summary | Casualties | Result |
|---|---|---|---|---|
| Hospital Incident | Agents are called to investigate reports of vampires???!?! | Severe structural damage. Government required to step in and control situation. Several civilian deaths. | 4 | Critical Failure |
| Green Samurai Jesus Incident | Bizarre murders, with a jade statue being left as a calling card. | Artifact was anomalous and deadly. Contained with minimal exposure. Statue mistaken for jesus. | 2 | Resolved |
| Door Terrorist Incident | Agents investigate a strange amazon package. | Agent Pine in critical condition. Building declared to have a gas leak; terrorist and unnatural force neutralized. Cover story used. Target killed. Unnatural presence contained. | 1 | Resolved |
| MIT Incident | Agents investigate rumors of a strange humming statue. | Multiple structures destroyed, 150 civilians affected. Anomaly unconfined. Agent W killed. | 150 | Critical Failure |
| Photograph Incident | Photograph cursed agent, requiring high-level intervention. | No public knowledge. Containment successful through internal ops. | 2 | Critical |
| Dinosaur Incident | Temporal anomaly revealed portal to prehistoric time. | Operation executed without public awareness. Containment successful. ; contained. | 2 | Successful |
| Large Ants Incident | Investigation into terrorist apartment revealed giant ants. | Situation handled without wider exposure. Anomaly neutralized. | 1 | Successful |
| Flesh Town Incident | Sibling organization reports town infected with flesh-like growths. Dispatched "special" forces. | Growths neutralized. Only one fatality; agent suicide. | 1 | Successful |
| Holy Item Recovery | Agents dispatched to recover holy item and hostage. | Artifact destroyed. Hostage eliminated. | 4 | Critical |